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  <title><![CDATA[Acko.net]]></title>
  <link href="https://acko.net/atom.xml" rel="self"/>
  <link href="https://acko.net/"/>
  <updated>2026-03-05T12:10:39+01:00</updated>
  <id>https://acko.net</id>
  <author>
    <name><![CDATA[Steven Wittens]]></name>
    
  </author>

  
  <entry>
    <title type="html"><![CDATA[Children of Men Fake Media]]></title>
    <link href="https://acko.net/blog/children-of-men-fake-media/"/>
    <updated>2007-02-28T00:00:00+01:00</updated>
    <id>https://acko.net/blog/children-of-men-fake-media</id>
    <content type="html"><![CDATA[<div class="g8 i2 first"><div class="pad"><p>I got linked this video, which contains all the fake media created for the movie 'Children of Men' (see my <a href="http://acko.net/blog/children-of-men-is-awesome">earlier post)</a>.
</p>

<p>
Aside from sci-fi geek fun, I loved watching them to analyse the graphical designs they used. One of the subjects I'll be talking about in my <a href="http://acko.net/blog/oscms-talk-designer-eye-for-the-geek-guy-gal">OSCMS talk about design</a> is branding and style. If you're going to attend, here's a great opportunity to do your homework.
</p>

<p>
Having an eye for graphical design is as important as creative skill, but luckily you can train on this. Each of these ads or clips has a different look tailored towards the product and its audience. Look at the graphical elements, such as images, colors, typography and animation and try to figure out why it's appropriate and effective. There's also some public signage in there which has a style of its own.
</p>

<p>
If you have some time, a good trick is to take a particular design, look at it for a couple minutes, then try to reproduce it in a graphical program like Photoshop or Illustrator. When you're done, compare your version with the original, and try to figure out what you did different and whether this makes it better or worse. Look for qualities like readability, alignment, typography, contrast and aesthetics. The ones in the movie are probably a bit too graphical each, but you can do this for logos or web sites too.
</p>

<p>
The clips can be <a href="http://www.foreignoffice.com/projekts/movies/movie_com.htm">viewed in QuickTime</a> and were done by London-based design studio <a href="http://www.foreignoffice.com/">Foreign Office</a>.
</p>

<p>
<em>Tip: you can slowly move forwards or backwards in a QuickTime video by scrolling up/down.</em>
</p></div></div>
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  </entry>
  
  <entry>
    <title type="html"><![CDATA[OSCMS Talk: Designer Eye for the Geek Guy/Gal]]></title>
    <link href="https://acko.net/blog/oscms-talk-designer-eye-for-the-geek-guy-gal/"/>
    <updated>2007-02-14T00:00:00+01:00</updated>
    <id>https://acko.net/blog/oscms-talk-designer-eye-for-the-geek-guy-gal</id>
    <content type="html"><![CDATA[<div class="g8 i2 first"><div class="pad"><p><em>Update: I've posted the <a href="/blog/design-presentation-slides">presentation slides and a video</a> is available as well.</em>
</p>

<p>
I'll be attending the <a href="http://www.oscms-summit.org">OSCMS conference</a> in Sunnyvale CA at Yahoo next month. Aside from a repeat of my DrupalCon jQuery talk, (though with a bit more examples) I just submitted another proposal for a talk. It's something that I've wanted to do for a while now:
</p>

<blockquote>
<p>
In meetings and lectures across the globe, people are made to endure hideous presentation slides featuring some of the wildest colors, clip art and typography. Many websites are so confusingly laid out, that you get dizzy from the overload of boxes, images or links. And every day, people receive resumés, invoices and ads ... <em>*cue lightning and thunder*</em> set in the Comic Sans font.
</p>

<p>
It's enough to make the average designer's hair turn blue, fall out, morph into a ninja and stab him/her in the eyes.
</p>

<p>
But, all hope is not lost! Contrary to popular belief, graphical design is not some arcane voodoo magic, but a straightforward discipline that values experience, reusability, elegance and good tools just like programming. Just like code, there are plenty of objective ways to measure the quality of a design. However, just like art is subjective, so may two programmers disagree on which implementation is the best. No designer is born with a genetic sense of proportion... it's just that while you were busy writing BASIC code on your C64, they were busy drawing superheroes.
</p>

<p>
I myself am an engineering geek who's never had any sort of formal design or art training, but has earned the title of "design nazi" on numerous occasions.
</p>

<p>
This session will teach geeks some basic principles about graphical design (especially on the web), from a geek perspective. This means we won't talk about "visually balanced design" but "here's a good approach to spacing". Soon, you'll be hearing the oooh's and aaah's when you don your designer hat.
</p>
</blockquote>

<p>
You can vote on the <a href="http://2007.oscms-summit.org/node/340">session page</a> if you're interested.</p></div></div>
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  </entry>
  
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